Creating a Data Access layer using Unity

I am always pulling out the Unity assemblies. Maybe it is just because I am lazy, but I really can’t be bothered rolling my own dependency injection and mapping framework! I am going to use Unity only as a mapping frame work for now, I want to be able to pass an Interface into a […]

Unity and ASP.NET

Using Dependency Injection in a website can get a little dodgy, but in my ASP.NET site use the same base code as my WPF app, I needed a little dependency injection to resolve references at runtime when the application type is known. Now in your ASP.NET page just like in your WPF application you need […]