Ghost build controllers in Team Foundation Server

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3 minute read

Have you ever seen ghost build controllers in Team Foundation Server that you just can’t seam to delete no matter what you do? Sometime there are builds left over in the system that were queued but never completed.

Most of the time they are easy to delete, but sometimes it takes a little effort. Even rarer are those times when something just will not go away no matter how much you try. Indeed we have had a ghost (phantom) team build controller hanging around for a while now, and it had defeated my best efforts to get rid of it.

The build controller was from our old TFS server from before our TFS 2010 beta 2 upgrade  and was really starting to annoy me. Every time I try to delete it I get the message:

Controller cannot be deleted because there are build in progress
-Manage Build Controller dialog

Ghost build controllers in Team Foundation Server  

Figure: Deleting a ghost controller does not always work.

I ended up checking all of our 172 Team Projects for the build that was queued, but did not find anything. Jim Lamb  pointed me to the “tbl_BuildQueue” table in the team Project Collection database and sure enough there was the nasty little beggar.

Ghost build controllers in Team Foundation Server

Figure: The ghost build was easily spotted

Adam Cogan asked me:

“Why did you suspect this one?”

Well, there are a number of things that led me to suspect it:

This build must have been queued long ago when we were using TFS 2008, probably a beta, and it never got cleaned up. As controllers are new in TFS 2010 it would have created the “zzUnicorn” controller to handle any build servers that already exist. I had previously deleted the Agent, but leaving the controller just looks untidy.

Now that the ghost build has been identified there are two options:

So I set the Status of this build to 2 (cancelled) and sure enough it disappeared after a couple of minutes and I was then able to then delete the “zzUnicorn” controller.

Ghost build controllers in Team Foundation Server

Figure: Almost completely clean

Now all I have to do is get rid of that untidy “zzBunyip” agent, but that will require rewriting one of our build scripts which will have to wait for now.

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